

- #FIRE EMBLEM ECHOES CUTSCENES INSTALL#
- #FIRE EMBLEM ECHOES CUTSCENES UPDATE#
- #FIRE EMBLEM ECHOES CUTSCENES 64 BITS#
Unfortunately, your 3DS must be hacked to do so. I want to dump my game/save file/other files from my 3DS but my 3DS isn't hacked!

3ds filesįrom my understanding, this converter only works on already decrypted CIAs or files released by certain people for unmentionable purposes who have set the encrypted bit to like 0 or something. I heard about a converter that can convert encrypted CIAs to. That also means that most of the old dumped DLCs aren't going to cut it and you will need to redump them. If you want to dump your DLC for Citra you must use the latest version of Godmode9 to do so because the latest version has a fix to make it stop breaking Citra DLCs.
#FIRE EMBLEM ECHOES CUTSCENES INSTALL#
3ds format using aes_keys.txt but you cannot install encrypted CIAs to your copy of Citra which kinda makes it annoying. Also, you can run encrypted games for example in. However the keys need to come from a bunch of different places and there are no guides so you are better off getting it just decrypted rather than using keys. The latest versions of Citra canary also have the ability to decrypt games by themselves by putting the keys from an actual 3DS in a text file named aes_keys.txt inside %appdata%\Citra\sysdata. So you they need to be decrypted using an actual 3DS, a script running on your computer that has actual 3DS keys in it or sourced as the decrypted version from places. Games coming from the 3DS are naturally encrypted. Wtf is this decryption I keep hearing about? However, it has been reported that AMD is a lot slower than Nvidia for 3DS emulation and Intel HD GPUs basically add no speed bonus whatsoever. However if you have a single core CPU benchmark slightly below a 1800 it really does not matter, I have been able to get 200% speed on Fire Emblem games on a slightly below processor of about 1600 score and a really crap GPU (Nvidia 920M) so as long as your computer isn't completely crap it should work fine. However, please note that the minimum requirements listed on Citra's site is a bit out of date.Ĭitra's emulation speed depends on the single core performance of your CPU and your GPU. If you have an openGL under 3.3 or a 32 bits operating system, you may not be able to run Citra well anyway.
#FIRE EMBLEM ECHOES CUTSCENES UPDATE#
Some GPUs may not be able to update to openGL 3.3, if so you need a new GPU.
#FIRE EMBLEM ECHOES CUTSCENES 64 BITS#
3DS formatĬitra also needs a minimum openGL version of 3.3 and you must have 64 bits on your operating system. Your game which is decrypted for example in. This is placed in %appdata%/Citra/nand on Citra Which means that technically if you want to do online stuff you can transfer it to your 3DS (it will haved to be hacked of course to use a save file manager) and back again to do other stuff. Save files in Citra are also the same as in your actual 3DS. Because Citra is capable of loading from extdata, it means that if you have a save file and extdata dumped from a 3DS it can continue to access the spotpass data (so it can do all your bonus teams, bonus items and spotpass only maps). The save file is then modified so it can load that downloaded spotpass. However, the way Spotpass works, at least in awakening, is that that data is downloaded to your 3DS console in a weird place called extdata. Technically you can't on Citra naturally. That means no spotpassing and streetpassing (technically).īut I really want to spotpass and streetpass and My Castle and bond unit! Citra also cannot access the internet (although in games that are unfortunately not Fire Emblem some degree of local wifi is emulated). You also can't connect between a real 3DS and Citra. In general, Citra's audio is pretty bad compared to an actual 3DS.

So what else doesn't work on Citra compared to a regular 3DS? However, the unofficial builds do not wait for the audio to arrive which is why the dialogue doesn't freeze making the game playable, however the audio like the voiced over lines won't work. It is believed that audio is not generated by the emulator and the game waits for it to arrive which leads to freezing in the official builds. The reason for this is that Echoes has the same problem as Pokemon X and Y, as in there is believed to be an issue with the DSP (which is how the 3DS generates sound). However across all official versions of Citra (aka Canary, Nightly), Echoes does not work. The Citra official compatibility guide is REALLY confusing, what works and what doesn't?Ĭurrently all of the main line games aka Awakening, Fates and Echoes have been tested to work (with caveats).
